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GAME MASTER CLASSES

Design

Training representation : Sept/Oct 2024 - Design - How To Create Playable Stories (Level 1) (Susan O'Connor)
In-person training
Duration: 14 hours (2 days)
Accessible
Training representation : Sept/Oct 2024 - Design - How to create playable stories (level 2) (Susan O'Connor)
In-person training
Duration: 14 hours (2 days)
Accessible
Training representation : Sept/Oct 2024 - Design - Niveau 1 : sciences cognitives et UX appliquées aux jeux vidéo (Celia Hodent)
In-person training
Duration: 7 hours and 30 minutes (1 day)
Accessible
Training representation : Sept/Oct 2024 - Design - Niveau 2 : stratégie UX pour le développement de jeux vidéo (Celia Hodent)
In-person training
Duration: 6 hours and 30 minutes (1 day)
Accessible
Training representation : TBA - Design - Adjusting the game difficulty to the player's expertise
In-person training
Duration: 7 hours (1 day)
Accessible
Training representation : TBA - Design - AI enhanced Game and Level Design
In-person training
Duration: 7 hours (1 day)
Accessible
Training representation : TBA - Design - Develop and implement adapted and engaging game systems
In-person training
Duration: 7 hours (1 day)
Accessible
Training representation : TBA - Design - Sustaining the Creative Vision despite challenges
In-person training
Duration: 7 hours (1 day)
Accessible