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Training representation : Arts - The process of designing intuitive UI  (David Candland - EA)

Arts - The process of designing intuitive UI (David Candland - EA)

In-person training
Accessible
Duration: 7 hours (1 day)
Satisfaction rate :
8,8/10
(37 review)
Duration:7 hours (1 day)
Excluding VAT
Sign-up
Duration:7 hours (1 day)
Excluding VAT
Sign-up
Duration:7 hours (1 day)
Excluding VAT
Sign-up

Training created on 7/24/23. Last update on 11/25/24.

Programme version: 1

Training programme

In this training you will learn about design processes, tools, and tips for creating game user interfaces that players can navigate and use by instinct. As a UI designer it is our job to do the heavy lifting, figuring out how to distill complex information and interactions into the essentials that will elevate the player experience. In this course we will discuss the means to accomplish this goal.

Objectives of the training

  • Learn about various methodologies for designing and refining the player experience as you develop your game interface.
  • Learn how to better analyze the experience from case studies, making mistakes, and using critique.
  • Gain insights on designing for localization, accessibility, and ease of use.

Profile of beneficiaries

For whom
  • UI Designers
  • UX Designers
  • UI Artists
  • Producers of UI teams
Requirements
  • Some experience in game development is preferred, but not required

Training content

  • The design process
    • My design process
    • Tools for refining design
  • Tools for improving UI features
    • playtests, data mining, usability studies, internal feedback
    • Localization, accessibility, and player experience
  • Giving feedback and receiving criticism
    • What is critique?
    • The importance of diverse teams
    • Giving feedback
    • Receiving feedback
    • Dealing with difficult situations
  • 10 simple tips
Teaching team

David’s childhood was largely spent drawing pictures in high school class and blowing pocketfuls of quarters at the local arcade. His high school guidance counselor told him that he would never get anywhere pursuing art or video games as careers. After receiving degrees in graphic design at BYU-Idaho and interactive design at the ArtCenter College of Design, he went on to work at companies like Microsoft and Cendant doing interactive and web design. He also taught visual arts at the Art Institute of Seattle and Bellevue College. Eventually, he wound up at Bungie, designing the user interfaces for Halo, Halo 2, Halo 3, Halo 3: ODST, Halo: Reach, Destiny, Destiny 2, and the upcoming Wonder Woman game. He was instrumental in helping define the party and lobby systems, as well as the gamepad cursor now so prevalent in online console gaming. Most recently he has been working on the interface for the recently announced Black Panther game at EA in the newly formed Cliffhanger game studio, and relishing the fact that he proves his high school guidance counselor wrong on a daily basis.

Monitoring of implementation and evaluation of results
  • Feuilles de présence.
  • Questions orales ou écrites (QCM).
  • Mises en situation.
  • Formulaires d'évaluation de la formation.
  • Certificat de réalisation de l’action de formation.
Technical and educational resources
  • Accueil des apprenants dans une salle dédiée à la formation.
  • Documents supports de formation projetés.
  • Exposés théoriques
  • Etude de cas concrets
  • Quiz en salle
  • Mise à disposition en ligne de documents supports à la suite de la formation.

Quality and satisfaction

Taux de satisfaction des apprenants et assiduité
Satisfaction rate of learners
8,8/10
(37 review)

Certification procedures

Expected results at the end of the training
  • Délivrance d'un certificat de réalisation

Reception capacity

Between 4 and 20 learners

Login delay

1 week

Accessibility

Pour les entreprises qui souhaitent une prise en charge par leur OPCO, l’inscription doit être réalisée au plus tard deux semaines avant le début de la formation pour respecter les délais d’instruction des OPCO. Dans les autres cas, les inscriptions peuvent être enregistrées jusqu’à 2 jours ouvrés avant le démarrage de la formation. Accessibilité personnes handicapées : Nous sommes à la disposition des personnes en situation de handicap pour évaluer avec elles les aménagements nécessaires pour qu’elles puissent suivre sereinement les formations proposées.