Arts
Catalogue de formations
2026/03 - Arts - Building efficient Game Assets : Models, Materials, Shaders and FX - (Ben Cloward)
2026/03 - Designing believable audio for virtual worlds - Nick Wiswell (Turn 10 Studios)
2026/04 - Music Design de Clair Obscur: Expedition 33 - Concevoir et déployer un pipeline de musique interactive (Raphaël Joffres - Sandfall Interactive)
Animation de personnages : corps - efforts - facial (Alexis Wanneroy - Fortiche)
Arts - Éclairage et narration visuelle (Justine Codron - Disney Animation Studios)
Arts - Immersive and Invisible, the Art of Camera Placement and Movement in Games (Simon Unger - Sony Santa Monica)
Arts - Shader Authoring for Artists - From Basics to Advanced Techniques (Ben Cloward)
Co-Creating Worlds: Reinventing the Visual Narrative (Daniel Dociu)