Arts
trainings catalogue
2026/03 - Arts - Building efficient Game Assets : Models, Materials, Shaders and FX - (Ben Cloward)
Distance learning
8 hours (5 days)
Accessible
2026/04 - Music Design de Clair Obscur: Expedition 33 - Concevoir et déployer un pipeline de musique interactive (Raphaël Joffres - Sandfall Interactive)
Face-to-face
7 hours (1 day)
Accessible
Animation de personnages : corps - efforts - facial (Alexis Wanneroy - Fortiche)
Face-to-face
14 hours (2 days)
Accessible
Arts - Éclairage et narration visuelle (Justine Codron - Disney Animation Studios)
Face-to-face
7 hours (1 day)
Accessible
Arts - Immersive and Invisible, the Art of Camera Placement and Movement in Games (Simon Unger - Sony Santa Monica)
Face-to-face
7 hours (1 day)
Accessible
Arts - Shader Authoring for Artists - From Basics to Advanced Techniques (Ben Cloward)
Face-to-face
7 hours (1 day)
Accessible
Co-Creating Worlds: Reinventing the Visual Narrative (Daniel Dociu)
Face-to-face
7 hours (1 day)
Accessible