2025/05 - Agile Game Development - Game Project Management - Niveau 2 (Clinton Keith)
Formation créée le 22/11/2024. Dernière mise à jour le 16/03/2025.
Version du programme : 1
Programme de la formation
The video game industry is more competitive than ever. Meeting deadlines, staying within budget, and still delivering a high-quality game that players love? That’s the challenge. But what if there was a proven way to do it all—without the stress, crunch, and uncertainty? Advanced Agile Project Management - This course will teach you how to effectively manage scope, cost, risk and planning in the pre-production, production and live support phases, so that you can achieve your critical objectives with a high level of detail. May 26th and 27th in Lyon. 1) Introduction 2) Understanding the Game Development Challenge 3) Core Methodologies 4 Strategic Planning for Success 5) Methodology Approaches: Preproduction, Content Production, and Live Support 6) Implementing Scrum Effectively 7) Mastering Kanban 8) Managing Risk 9) Effective Product Backlogs 10) Scaling Effectively 11) Overcoming Common Challenges 12) Tools, Templates, and Checklists 13) Applying AI 14) Conclusion
Objectifs de la formation
- Master Agile & Lean for Game Dev – Discover how top studios use Scrum and Kanban to streamline development
- Balance Scope Effectively – Prioritize features based on value, cost, and emergence to keep projects on track
- Iterate Faster, Reduce Risk – Learn techniques to fail fast, test often, and pivot with agility
- Manage Live Games – Post-launch strategies to maintain engagement, monetize effectively, and avoid burnout
- Control Costs & Schedule – Develop predictable timelines and budgets without sacrificing quality
Profil des bénéficiaires
- Producers
- Product owners
- Leads
- Experience in the video game industry
- Master Class in English
Contenu de la formation
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Introduction
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Understanding the Game Development Challenge
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Core Methodologies
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Strategic Planning for Success
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Methodology Approaches: Preproduction, Content Production, and Live Support
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Implementing Scrum Effectively
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Mastering Kanban
-
Managing Risk
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Effective Product Backlogs
-
Scaling Effectively
-
Overcoming Common Challenges
-
Tools, Templates, and Checklists
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Applying AI
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Conclusion
Clinton Keith is an independent agile coach and Certified Scrum Trainer with 25 years of video game development experience. Clinton introduced the game industry to Scrum in 2004 and Lean/Kanban in 2006. He has trained and coached over 200 teams at over 100 game development studios. He is the author of "Agile Game Development" (second edition released in 2020) and "Gear Up, Advanced Game Development Practices."
Qualité et satisfaction
Modalités de certification
- Délivrance d'un certificat de réalisation