2025/10 - Co-Creating Worlds: Reinventing the Visual Narrative (Daniel Dociu)

Formation créée le 26/08/2025.
Version du programme : 1

Type de formation

Formation présentielle

Durée de formation

7 heures (1 jour)

Accessibilité

Oui

2025/10 - Co-Creating Worlds: Reinventing the Visual Narrative (Daniel Dociu)


Award-winning art director Daniel Dociu (NC Soft /Guild Wars, EA, Amazon) brings over three decades of creative leadership to this one-day master class. In a fast-evolving production landscape shaped by new creative tools and workflows, Dociu invites artists to rethink their role beyond execution — as narrative contributors and shapers of visual identity. Through concrete cases, design analysis, and critical dialogue, participants will explore how environment art becomes storytelling, how to align vision across a team, and how to reclaim agency in an increasingly complex creative ecosystem. October 15th in Paris & October 17th in Lyon Introduction: positioning the artist in today’s creative ecosystem Clarifying intent: aligning vision, emotion, and team understanding From production to authorship: expanding the artist’s narrative role Deconstructing visual identity: methods for collaborative design Concept art vs. production design: purpose, process, impact Visual language: intention over style, clarity over consistency Stylistic positioning: between realism, stylization, and coherence Creative empowerment: fostering trust and autonomy in teams Visual storytelling: emotion, context, and spatial narrative The value of imperfection: embracing human touch in digital worlds Final reflection: navigating change with creative confidence

Objectifs de la formation

  • Reposition environment artists as co-authors of visual identity and narrative.
  • Introduce frameworks for clarifying vision and aligning creative direction within teams
  • Examine how evolving tools and workflows reshape artistic roles and processes
  • Encourage critical reflection on style, intention, and visual storytelling
  • Build confidence to navigate change and contribute meaningfully to collective creative outcomes

Profil des bénéficiaires

Pour qui
  • Professionals in game development and interactive media with a visual or narrative focus
  • Environment artists
  • 3D artists, , technical artists, art directors, narrative designers, and
  • Concept Artists
  • Technical Artists
  • Art Directors
  • Narrative Designers
  • Creative leads who wish to deepen their role in shaping visual identity and storytelling
Prérequis
  • Both senior profiles and mid-level professionals looking to evolve their creative contribution will benefit from the session.
  • Masterclass in English
  • Participants should have prior experience in a creative or production role within games or related industries.
  • A solid understanding of visual production pipelines and interest in design thinking will support active engagement.

Contenu de la formation

Introduction: positioning the artist in today’s creative ecosystem
Clarifying intent: aligning vision, emotion, and team understanding
From production to authorship: expanding the artist’s narrative role
Deconstructing visual identity: methods for collaborative design
Concept art vs. production design: purpose, process, impact
Visual language: intention over style, clarity over consistency
Stylistic positioning: between realism, stylization, and coherence
Creative empowerment: fostering trust and autonomy in teams
Visual storytelling: emotion, context, and spatial narrative
The value of imperfection: embracing human touch in digital worlds
Final reflection: navigating change with creative confidence

Équipe pédagogique

Daniel Dociu is an award-winning sci-fi and fantasy artist with 33 years of experience in the interactive entertainment industry. Born and educated in Romania, he earned a Master's Degree in Industrial Design. He has lived in the USA since 1990, where he has functioned in senior creative leadership roles for prominent publishers and developers: NCsoft/ Ncsoft West, Amazon Game Studios, ArenaNet, Electronic Arts, Squaresoft, Microsoft, One More Game, Zipper Interactive etc. Daniel is also a prolific IP development consultant and freelance artist with notable contributions to numerous publications, advertising campaigns, films, and educational speaking engagements worldwide.

Suivi de l'exécution et évaluation des résultats

  • Exercices au cours de la formation et quizz tout au long de la journée

Ressources techniques et pédagogiques

  • Accueil des apprenants dans une salle dédiée à la formation. Documents supports de formation projetés. Exposés théoriques Etude de cas concrets Mise à disposition en ligne de documents supports à la suite de la formation.

Qualité et satisfaction

Taux de satisfaction des apprenants et assiduité

Modalités de certification

Résultats attendus à l'issue de la formation
  • Délivrance d'un certificat de réalisation

Capacité d'accueil

Entre 4 et 20 apprenants

Délai d'accès

2 semaines

Accessibilité

Pour les entreprises qui souhaitent une prise en charge par leur OPCO, l’inscription doit être réalisée au plus tard deux semaines avant le début de la formation pour respecter les délais d’instruction des OPCO.