2026/11 - Leadership Is a Skill - for Emerging & New Leaders - (Andy Coley)
Version du programme : 1
Type de formation
DistancielDurée de formation
16 heures (4 jours)Accessibilité
Oui2026/11 - Leadership Is a Skill - for Emerging & New Leaders - (Andy Coley)
A practical, games-industry-specific leadership masterclass that helps new and emerging leaders move from “individual contributor” to confident people leaders. Across the two days, participants learn and practise core leadership behaviours using examples from real studio contexts (e.g., sprint pressure, milestone review feedback, cross-discipline hand-offs). Andy Coley from Game Studio Training has delivered leadership, communication and feedback programmes with studios including Wushu, Supermassive Games and Ubisoft EMEA; this class turns proven models into everyday tools leaders can implement back at their studios. Participants leave with a simple 90-day plan to embed the skills back in your studio, whether you work in the Indie or AAA space. November 24th, December 1st, 8th & 15th, from 09:00 am to 01:00 pm (CET) - Remote training Foundations & Core Skills I) What great leaders do (and need to stop doing) in game teams II) Emotional Intelligence skills for self-leadership III) The shadow you cast (modelling behaviours in the studio and in comms channels) IV) The 3Es and situational leadership models (when to direct and when to coach) V) The art of delegation: freedom within boundaries VI) Communication model, deep listening & better questions Leading Others & Making It Stick I) Values & “Why” alignment (linking your motivations to the studio / game goals) II) Building your leadership identity (from IC to leader) III) Feedback that lands; Having difficult conversations (reviews, performance meetings, catch ups for teams and individuals) IV) Managing conflict and low-level behaviours (micro-tensions, siloing, mergers) V) Team rituals and operating agreements (clear interfaces across disciplines) VI) Crating a 90-day leadership plan & committing yourself to it!
Objectifs de la formation
- Handle tricky situations (missed deadlines, shifting scope) and build trustful relationships
- Choose the right leadership stance for the person and relevant project phase
- Communicate with clarity; listen with curiosity; ask better questions in stand-ups and 1:1s
- Delegate with “freedom within boundaries” so your team feel empowered and you free up time
- Give and receive feedback that lands (e.g., art reviews, code reviews, narrative notes)
- Spot drama patterns and pivot to productive behaviours
- Prepare for difficult conversations and run effective performance reviews
- Set team rituals that create a team that can work at their best and build a 90-day leadership plan
Profil des bénéficiaires
- Producer / Lead / Manager / Senior / Head of… / Studio Head
- Can be in any discipline
- Experience in leading at least one team member preferred, but not essential
Contenu de la formation
Foundations & Core Skills
- I) What great leaders do (and need to stop doing) in game teams
- II) Emotional Intelligence skills for self-leadership
- III) The shadow you cast (modelling behaviours in the studio and in comms channels)
- IV) The 3Es and situational leadership models (when to direct and when to coach)
- V) The art of delegation: freedom within boundaries
- VI) Communication model, deep listening & better questions
Leading Others & Making It Stick
- I) Values & “Why” alignment (linking your motivations to the studio / game goals)
- II) Building your leadership identity (from IC to leader)
- III) Feedback that lands; Having difficult conversations (reviews, performance meetings, catch ups for teams and individuals)
- IV) Managing conflict and low-level behaviours (micro-tensions, siloing, mergers)
- V) Team rituals and operating agreements (clear interfaces across disciplines)
- VI) Crating a 90-day leadership plan & committing yourself to it!
Équipe pédagogique
Suivi de l'exécution et évaluation des résultats
- Initial and final self assessment form (10 min each)
- Initial and final skill evaluation form (10 min each)
Ressources techniques et pédagogiques
- Participants are welcomed into a dedicated virtual training room accessible via video conferencing, ensuring a consistent and interactive learning environment throughout the session.
- Training content is shared on-screen in real time, combining theoretical presentations with practical case studies to reinforce understanding through applied examples. Interactive exchanges and Q&A moments are encouraged throughout to support engagement at a distance.
- All training materials are made available online following the session, allowing participants to revisit key concepts and consolidate their learning at their own pace.
Qualité et satisfaction
Vidéo de présentation
Modalités de certification
- Délivrance d'un certificat de réalisation
Délai d'accès
Accessibilité
For companies wishing to have their training costs covered by their OPCO, registration must be completed no later than two weeks before the start of the training to meet the OPCO’s processing deadlines. In all other cases, registrations can be accepted up to two business days before the start of the training. Accessibility: We are available to work with individuals with disabilities to assess the accommodations needed so they can comfortably participate in the training programs offered.